Making is an essential part in the design process for testing the underlying principles and ideas of Bionics. Through the development of the thesis technological and mechanical problems were becoming aesthetic problems repeatedly. Turning the abstract ideas explored in the simulations in a functioning and aesthetical physical model was vital. Making was dictating what was possible and what not – the design was achieved by trial and error. Mechanics are a profound part for the aimed design – and were intrinsic moment for realising the locomotion and that way creating the living system. A research in kinetics and mechanical mechanisms guided the design. It appeared that involving the technology in the design was not an easy task – the combination of organic and immaterial essence with the mechanics in such a way so the design did not look clumsy but light and ephemeral was the most difficult part of the thesis.
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